Style Guide
We mostly use the GTK style guide by default. Some exceptions are listed below.
We also target the same toolchain requirements as glib.
General Style hints
Overally, we prefer code legibility over brevity or cleverness.
Declare variables at the top of the scope, in order they’re used. Mid-function declarations are discouraged.
Always use
g_autofreeandg_autoptrwhere possible. Do one per line, and make sure they’re initialized to NULL. static-scan will complain if they aren’t.g_autofree gchar *str = NULL; // This is fine g_autofree gchar *str2; // Not initialized to NULL. This is wrong
Similarly, use
g_steal_pointer()and friends. They make the lifecycle of variables more understandable.
Include the minimum number of header files, and list them in alphabetical order.
Use spaces instead of tabs. We use 2 spaces for indentation. Run this command to check for any occurances of tabs:
$ grep -r $'\t'
Use C-style comments for explanitary notes.
/* . . . */instead of C++-style//. The latter are reserved for transient issues.Example: If you have a debugging print-statement that’s often used, feel free to use
//. Ex://puzzle_set_model_print (self);
Example 2: For things that are broken and need to be fixed, we sometimes temporarily will use
//as well.
We follow the GTK brace convention with if statements, though are a bit more liberal in using braces:
if (condition) do_one_thing (); if (condition) do_one_thing (); else do_another_thing (); if (condition) { do_one_thing (); do_another_thing (); } else { // Different than GTK convention do_a_third_thing (); }
That last example is a little different than the GTK style-guide, which might omit the last braces.
Naming Conventions
Functions and variables: Use
snake_case.Types: Use
PascalCase(e.g.,PlayWindow,GridState).CSS classes: Use
kebab-case.Callbacks: Always use a
_cbsuffix (e.g.,button_clicked_cb).Internal functions: Functions that are shared across files but not part of the public API should be prefixed with an underscore (e.g.,
_play_window_update()). These are often declared in a-private.hheader.
Error Handling
Use
g_return_if_fail()andg_return_val_if_fail()at the beginning of public functions to validate arguments.Use
g_assert()for internal consistency checks that should never fail if the code is correct.Use
g_warning()org_critical()for unexpected runtime errors that aren’t fatal.
UI Development
We use Blueprint for UI definitions. These are files ending in
.blp.Complex widgets should use UI templates. Bind children and callbacks in the
class_initfunction usinggtk_widget_class_bind_template_child()andgtk_widget_class_bind_template_callback().
Private Headers
If a widget or class has internal state or methods that need to be
shared across multiple source files (e.g., play-window.c and
play-window-actions.c), use a private header file named
filename-private.h. This helps keep the public header clean and
encapsulates internal implementation details.
Stateless Model
Much of the editor logic and the PlayGrid use a stateless
model. Actions on the grid state should not modify the existing state
object but instead return a new state object (often a clone with
modifications).
Functions that return a new state should be marked with
G_GNUC_WARN_UNUSED_RESULT.The
GridStatestruct is a plain C struct (not a GObject) and should be managed withgrid_state_new(),grid_state_clone(), andgrid_state_free().
FIXME and TODO messages
If you’re going to leave a FIXME in the code, please put the domain in parens. That make it easy to grep for all common areas that may need fixing. As an example:
/* FIXME(css): This color is hardcoded instead of css based. See bug #xxx */
We don’t use TODO or have a well maintained TODO.md file. Please file bugs for issues.
Common FIXME domains:
error: an unhandled error, that probably needs a better message to the user than a g_warning.
refactor: clean up an egregiously messy area of code
optimization: a chunk of code is unnecessarily slow/big
css: Something that should be moved to be a CSS setting
gtk/adwaita/libfoo: Work around for an issue in a dependency. Often includes the version number it was fixed or introduced.
magichars: A hardcoded constant in the code, that should be centralized or made configurable
mystery: Something we don’t understand in the code and couldn’t figure out.
File order
Within a file, we use the following section order. Keep two newlines between each section, and one newline within each section:
License
Includes
Local #defines and enums. Global tables
Object properties and signals
Object structs
Local headers
G_DEFINE_TYPE()
Object methods, with small helper functions immediately above the caller
Local methods, in order they’re called
Public methods
Global helper functions
Note, this is mostly aspirational, and has settled over time. Very few files follow this to the letter. We fix them as we see them.
Trailing whitespace
We kill all whitespace after any line. To check if the changes in your current branch have any trailing whitespace, run this command:
$ git diff --check master
If your branch isn’t based on master, then replace master with
the actual base branch or commit.
To check for all trailing whitespace in the codebase (not just those from your current branch), run this command:
# Do a diff check against the first ever commit,
# and exclude any dirs that we expect to contain trailing whitespace.
# NOTE: You must run this command in the root crosswords directory,
# in order for the exclusions to work.
$ git diff --check 460554e5 -- ':(exclude)word-lists/' ':(exclude)puzzle-sets/'
Please include a trailing newline at the end of the file.